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Three roles.
One canvas.

Designers push designs into the code. Product asks Lindi Code. Engineers read the change and ship it. Nobody redraws a thing.

Three colleagues around one screen in the evening, looking at the same work
One canvas, late shift

The same design,
from three points of view.

Designers design on the real screens.

The screens come from your code, so every tool a designer expects works on the real thing — and a push puts the design back into the code.

  • Your screens, not a redraw
  • Push, and the code changes
  • Dev Mode answers the questions before they are asked
  • Your teammates are on the canvas with you, live

Product asks Lindi Code for working screens.

Describe the change in plain words. Lindi Code asks what it needs, shows you a plan, and builds it — screens you can click through, written as code.

  • A plan to approve before anything is built
  • Working screens, not a slide of them
  • Changes asked for in a sentence
  • Back to the canvas for the designers

Engineers read the change in the code.

A push arrives as ordinary changes in your project. Read it, run it, review it — or connect Claude Code, Codex or Cursor and build from the canvas yourself.

  • Every push, as code in your project
  • Your review decides what ships
  • Your own agent, connected over MCP
  • Your codebase and your rules, unchanged

A change to review,
not a picture to rebuild.

What reaches the people who build is the change itself — pushed from the canvas into the code, written by Lindi Code or your own agent. Nothing has to be interpreted, and nothing has to be drawn twice.

  • It lands in your code only when someone pushes
  • Your usual review covers every change
  • Your team still decides what ships
The same change, pushed from the Lindi canvas into the team’s code and waiting in their own review: three changed files with their added and removed lines, the two values that moved shown as ordinary changed code, four passing checks, two approvals, and a merge button that waits for a person to press it.

The handoff, row by row.

With a handoffWith Lindi
The briefA document, a link, and a meeting to explain both.A sentence to Lindi Code, and working screens back.
The designA picture of the product, kept in step by people.Your real screens, extracted from the code.
The specRedlines and a page of numbers, written by hand.Dev Mode: measurements, variables and code for any selection.
The buildThe picture, rebuilt in code — by a person or a guessing agent.A push that writes the design into the code.
The driftEvery release, the picture and the product move apart.The canvas stays the source the next change starts from.
The AIA generator that produces something to be rebuilt.Lindi Code builds it working, and it comes back to the canvas.

What a team stops paying for.

  • Nothing is drawn twice.

    Today a screen is designed, then specified, then rebuilt. On Lindi you design the real screen and push — the specifying and the rebuilding disappear.

  • No more guessing agents.

    An agent handed a screenshot guesses at sizes and colours. One reading the canvas gets them exactly, so nobody fixes its guesses by hand.

  • No waiting to see it work.

    Lindi Code builds working screens from a sentence, so a flow can be clicked through the same afternoon it was asked for.

Start coding while you design.

Lindi is free for its early users. Tell us about your team and we answer within 48 hours — yes or no.

  1. 1You connect your project
  2. 2We open your screens with you, on a call
  3. 3Your first push lands in your code